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Guilty gear strive input delay ps5
Guilty gear strive input delay ps5




guilty gear strive input delay ps5
  1. #Guilty gear strive input delay ps5 update#
  2. #Guilty gear strive input delay ps5 Patch#
  3. #Guilty gear strive input delay ps5 pro#
  4. #Guilty gear strive input delay ps5 Pc#

#Guilty gear strive input delay ps5 update#

The update looking to cut back on Guilty Gear's lag is scheduled to go live tomorrow, August 27, alongside the release of Jack-O and the balance rework. It's also become pretty commonplace to see fighting game developers release updates that cut down on latency in recent years considering Street Fighter 5, Tekken 7, Samurai Shodown and others have all done the same.

guilty gear strive input delay ps5

#Guilty gear strive input delay ps5 Patch#

They don't state or imply such in the patch notes, but lowering the input lag for console owners now could be an important step to getting cross-platform play implemented in Strive at some point in the future to get the ecosystems close enough together to not create much of a disparity between users.ĪrcSys has never outright promised crossplay will be added to the game, but it is something they are actively exploring and working on with the latest word from them being that they're in the verification process of the endeavor. It's probably a bit wishful thinking that ArcSys could reduce the response times that greatly for console owners, however, since only a select few have managed to get it below 4 frames on more modern PlayStation and Xbox hardware where 4-4.5 seems to be the average overall.

#Guilty gear strive input delay ps5 Pc#

Meanwhile, PC owners may have some of the lowest amounts of input lag that we've ever really seen with as little as 10ms or.

guilty gear strive input delay ps5

"Despite the more powerful system, the PS5 seemed to actually have more latency than its predecessor with an average of 93.6ms or 5.8 frames"

#Guilty gear strive input delay ps5 pro#

They haven't confirmed how much the reduction is going to be for PS4 Pro and PS5 players, but hopefully it brings the games in closer parity to what users have currently on PC.īack in June and July, test results appeared to show that the PS4 release of Strive had an average of 65.65ms of delay which equates to around 4 frames in total.ĭespite the more powerful system, the PS5 seemed to actually have more latency than its predecessor with an average of 93.6ms or 5.8 frames. The obvious limitation on that end likely boils down to the difference in hardware strength and capability of the original PS4, which released almost eight years ago at this point. On one hand, it's pretty nice that ArcSys has managed to cut down on Strive's latency only two months after the game released, but at the same time, it kinda sucks that base PS4 owners will not be seeing the same benefits as everyone else come tomorrow. "While this update does not apply to the standard PS4 version, we are looking into addressing this in the future." "Reduced input delay on the PS4 Pro / PS5 versions," reads the change log. *high skill ppl going down to blow up new people.One of the more interesting things mentioned in last night's Version 1.09 patch notes for Strive's next update was the inclusion that the developers are going to be reducing the input latency for the PlayStation 4 Pro and PlayStation 5 versions of the title. Let me get that new matchup xp, come on I'll help you get to celestial I'll lose a lot. I still think the floor system doesn't work, there's a whole mess of skill levels strewn across floors 8/9 and 10 and from what I understand there is literally nobody on floors 1-4 other than people who deliberately lower their rank to 'smurf'*, but there's nobody to smurf on those floors so they fight each other and the beginners are on floor 6 or 7 or whateverĪlso I saw maf on floor 9, I don't want to get matched with that dude, fuck that guy.Īlso I fought a new I-No and she wouldn't rematch after they won the first set, wtf. Skill wise I mean, but maybe also grow up lol. But lots of ppl were turning down rematches yesterday, kinda a hint I got to go up and get some whupping returned my way instead and grow up a bit. Well, except when playing matchups I'm shit at lol.

guilty gear strive input delay ps5

I'm fighting on floor 10 now despite my floor level cause after yesterday I feel like I-No's buffs have pushed her over the edge a bit where I feel like a bully on floor 9. The gorgeous looking fighting game has been out for over two months now, and while character balance hasnt been a huge issue, its been clear that some combatants are lacking in certain areas (all while Sol is an absolute monster). I also find it hard to know how much pressure to put on a Leo and can't play really well sometimes. Guilty Gear Strive is getting its first balancing patch on the 27th August, coinciding with the release of its second DLC character, Jack-O. It was very obvious I was baiting for the cross up too. I might have won 2 sets but for the fact I was waiting for him to do the cross up in the first set, and fucked around and lost the advantage I had.






Guilty gear strive input delay ps5